/***********************************************************************
	filename: 	CEGUIGUISheet.cpp
	created:	28/8/2004
	author:		Paul D Turner
*************************************************************************/
#include "elements/hgeGuiSheet.h"


/*************************************************************************
	Constants
*************************************************************************/
// type name for this widget
const String GUISheet::WidgetTypeName( "DefaultWindow" );

/*************************************************************************
    Constructor
*************************************************************************/
GUISheet::GUISheet(const String& type, const String& name) :
    Window(type, name)
{
    Vector2 sz(800, 600);
    setMaxSize(sz);
    setSize(sz);
}

//----------------------------------------------------------------------------//
void GUISheet::onMouseMove(MouseEventArgs& e)
{
    // always call the base class handler
    Window::onMouseMove(e);
    updateMouseEventHandled(e);
}

//----------------------------------------------------------------------------//
void GUISheet::onMouseWheel(MouseEventArgs& e)
{
    // always call the base class handler
    Window::onMouseWheel(e);
    updateMouseEventHandled(e);
}

//----------------------------------------------------------------------------//
void GUISheet::onMouseButtonDown(MouseEventArgs& e)
{
    // always call the base class handler
    Window::onMouseButtonDown(e);
    updateMouseEventHandled(e);
}

//----------------------------------------------------------------------------//
void GUISheet::onMouseButtonUp(MouseEventArgs& e)
{
    // always call the base class handler
    Window::onMouseButtonUp(e);
    updateMouseEventHandled(e);
}

//----------------------------------------------------------------------------//
void GUISheet::onMouseClicked(MouseEventArgs& e)
{
    // always call the base class handler
    Window::onMouseClicked(e);
    // only adjust the handled state if event was directly injected
    if (!System::getSingleton().isMouseClickEventGenerationEnabled())
        updateMouseEventHandled(e);
}

//----------------------------------------------------------------------------//
void GUISheet::onMouseDoubleClicked(MouseEventArgs& e)
{
    // always call the base class handler
    Window::onMouseDoubleClicked(e);
    // only adjust the handled state if event was directly injected
    if (!System::getSingleton().isMouseClickEventGenerationEnabled())
        updateMouseEventHandled(e);
}

//----------------------------------------------------------------------------//
void GUISheet::onMouseTripleClicked(MouseEventArgs& e)
{
    // always call the base class handler
    Window::onMouseTripleClicked(e);
    // only adjust the handled state if event was directly injected
    if (!System::getSingleton().isMouseClickEventGenerationEnabled())
        updateMouseEventHandled(e);
}

//----------------------------------------------------------------------------//
void GUISheet::updateMouseEventHandled(MouseEventArgs& e) const
{
    // by default, if we are a root window (no parent) with pass-though enabled
    // we do /not/ mark mouse events as handled.
    if (!d_parent && e.handled && d_mousePassThroughEnabled)
        --e.handled;
}

//----------------------------------------------------------------------------//
bool GUISheet::moveToFront_impl(bool wasClicked)
{
    const bool took_action = Window::moveToFront_impl(wasClicked);

    if (!d_parent && d_mousePassThroughEnabled)
        return false;
    else
        return took_action;
}

